- Background hills have gotten an overall. Added rocks, roughed up the terrain, and added a lot more shrubs. Moved around the cacti some.
- Adjusted the texture of the dirt road some to make the grooves more obvious.
- Unwrapped, textured (in Mudbox), and posed the horse. I ended up converting the horse to editable poly instead of skinning forever. Much faster that way. This could be a problem if I need to animate it, but for now I am aiming for a still.
- Also added bridle and saddle to the horse. The models for these are simple and only meant to be seen from afar.
I think my next step is to start playing with the light direction.
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