Alright, here is a Texture WIP.
The Saloon (my hero building) took about 2 days to texture.
The ground plane was textured in about a day. This was actually done prior to the sabbatical. I used it to become more familiar with Vertex Painting in 3ds max. I then demonstrated it in class.
All the little stuff - barrels, net, buckets, etc are containers and took about a day to texture.
Each building in the front third of the scene is taking about a day to completely UV Map and texture.
Right now, I am working on the tree. It is taking longer than I expected as I am painting it in Mudbox. I have discovered minor modeling and uv mapping issues that have set me back.
Texture WIP |
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