So although my sabbatical is officially over, I am still working in Maya, albeit at a slower pace.
The last couple of Saturdays, I have been working with boat. Nothing visual to put up since I am doing the UVW work. Slow and steady, but I am getting better.
I will be working more on the Western scene as well, but right now getting back into the swing of classes is taking the lion's share of my time.
3D Art & Learning
Tim Wetzel's Sabbatical Experience
Saturday, January 19, 2013
Thursday, December 20, 2012
Endings and Beginnings.
So today is my "last" day of sabbatical.
I am happy with what I have accomplished and learned.
I continue to tweak my western scene, though it is very subtle stuff now, and I continue to work in Maya. Today I spent it working with different mental ray shaders and some more detail modeling of my boat.
Although my sabbatical is complete I will continue to update this as I fix things and learn things.
I am happy with what I have accomplished and learned.
I continue to tweak my western scene, though it is very subtle stuff now, and I continue to work in Maya. Today I spent it working with different mental ray shaders and some more detail modeling of my boat.
Although my sabbatical is complete I will continue to update this as I fix things and learn things.
Wednesday, December 19, 2012
Old West - Minor Adjustments
I just modified a few things for comparison:
Increased the indoor saloon lights a little
Added some heat distortion in the distance
Added a bit more reflection in the saloon windows on the second floor
Increased the indoor saloon lights a little
Added some heat distortion in the distance
Added a bit more reflection in the saloon windows on the second floor
Western Scene Update
Updated scene:
- adjusted the lighting a little and composited it together.
- Moved a few objects around in the background - mainly to avoid making the cowboy have stuff sticking out of his head.
- Adjusted the displacement a bit on the ground
- Did some comp painting for shadows and such
- Added a bit of glare glow around bell tower
- bunch of other stuff I can't remember.. HA!
Thursday, December 13, 2012
Maya Work - Boat
Did some learning today and some work on the boat.
Added a mesh of rope, and played with the canopy tent. I also added little details here and there.
Most of the rope and cloth stuff was done with NCloth.
Threw on basic materials just so I could see the different objects better.
Added a mesh of rope, and played with the canopy tent. I also added little details here and there.
Most of the rope and cloth stuff was done with NCloth.
Threw on basic materials just so I could see the different objects better.
Wednesday, December 12, 2012
Minor Western Fixes
Just a few updates today.
- I updated the tree for a few more branches. I also added some segments and roughness to some of the larger branches. I added a bump map to the bark as well.
- I angled some of the branches more toward the focus of the scene.
- Adjusted the Final Gather lighting a little.
- Adjusted the ground plane texture a little.
- Changed the texture of the mid-ground wagon. I made it grayer and older looking so it did not blend with the buildings behind it.
- Added a few extra shrubs in the background.
Monday, December 10, 2012
An Old Dusty Road
What a day... Today was one of those days that I felt I worked and worked and barely accomplished anything. I worked on re-making the ground plane wagon tracks today. Still not sure I am happy with what I ended up with. Will have to wait for some critique. I need fresh eyes on it.
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